Toys That Educate And Should Be Fun For Children

It is no secret that toys play a leading role in children’s lives. In fact, play is not only the driving force behind the child’s physical activity but also a means of socialization and entertainment. It is precisely through play that the little one consolidates relationships with adults and, later, establishes their first relationships with other children. In addition, the game is able to promote positive emotions, stimulates creativity and communication and enhances thinking.

Most parents understand or intuit the importance of play for their children, so since they are babies, they buy toys with which they can have fun and learn. However, today there is a wide range of toys to choose from, including technological ones, so making the best decision is not always easy.

Interestingly, in recent times there has been a growing trend for parents to buy increasingly technological toys that have educational functions. No one doubts that there are many technological toys capable of enhancing the psychomotor development of children but parents should not forget that toys should not only educate but also entertain.

It is convenient, and even beneficial, that some toys are educational and enhance children’s abilities or even allow them to discover the world of science, but it must not be forgotten that the ultimate purpose of toys is to entertain, not to make the child learns certain contents, as if he were at school. Let us remember that each thing has its space and its age.

Faced with the hyper specialization of toys and their increasingly technological nature, there are many who claim that the toys of yesteryear were better, they are victims of a kind of nostalgia attack. However, there is no need to take extreme positions. The toys from before weren’t better or worse than they are now, just different.

There are toys that never go out of style and that are important for children to acquire certain milestones in their development, such as stacking blocks, balls or dragging games. However, the inclusion of some effects, thanks to technology, such as sound or lights, makes many of these toys more interesting and captures the child’s attention for longer.

The key lies in finding a middle ground, in not prioritizing eminently technological games over traditional toys and, above all, in betting on toys that favor interaction with others. For example, while board games like Ludo or checkers bring the family together, a video game can isolate the child.